

At the end of HW2's release, both Dawn of War 1 and Company of Heroes (then Brothers in Ams, pre Gearbox Brothers in Arms) were in production. The game being simplified from the HW2 shown in the trailer. IC came out late 2002, the funding for it keeping Relic going, and work on HW2 restarted sometime in late 2002. Its more complex than that, and you could argue whose fault it was, but that's the gist. Neither side said what was going on publicly, and Sierra got blamed for "cancelling" HW2, when Relic had stopped production and back-burnered it.

Thus E3 2001 and the Homeworld 2 no-show. Relic effectively burned through their contract cash, and Sierra wouldn't provide more. Homeworld was 1, Impossible Creatures was 2 (Microsoft funded that, and that engine is where we got Dawn of War 1 and 2 and Company of Heroes 1 and 2 and all their expansions from), and Homeworld 2 was third.

It's out there, but basically, Relic had to provide Sierra first pass at three games as part of the deal for funding the studio. So yeah, some lucky guy that got to watch and help an awesome game community grow and made some awesome friends along the way. So yeah, they had me as their number one fan for a while, I worked on HW2 as a contractor (I tell that story in another post), and in 2010, Rob Cunningham invited me over to show me the pitch video for what was Hardware (now Homeworld:Shipbreakers) so I helped out at Blackbird Interactive, but sadly haven't been bringing them donuts for more than a few months after my day job in Healthcare IT got exciting. Went to a couple of E3's, wrote a few articles and a few hundred news posts, etc etc. I also helped run, which for a few years was the unofficial official forums (Bart Mazus, another local guy owned and was doing website work for Relic). 50 or 60 thousand posts later I was one of the most well known members of the "Relic Community". Then stuck around to help other Homeworlders, then Impossible creature players, then HW2, dawn of war, company of heroes. they were in Vancouver! Hey I know that guy!Ĭouldn't find a post about my problem, so figured out the issue and posted it. I had trouble alt-tabbing out of the game. It felt like Battlestar Galactica, Starwars, Starblazers. Penny-arcade was raving about it, so when I saw news the demo was out in August of 1999 I downloaded it on a whim (a whole 65 MB or so). thinking "That's dumb, who'd want to play Starcraft in 3d."

I saw the Homeworld trailer on the HL disk IIRC. I'm a guy that happened to live in Vancouver and liked video games. For more information: /r/NoParticipationĤ) No discussion of piracy or circumventing DRMĥ) Use Spoilers and/or do not post spoilers in the titlesħ) No direct questions to BBI or GBX staff as posts on their ownĨ) Low effort posts will be removed at our discretionīlackbird Interactive (Homeworld: Deserts of Kharak) Banner images adapted from Walter-NEST's reimaginings of Homeworld 2 skyboxes, found here
